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Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models
arxiv.org·15h
🔀Procedural Generation
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Build Your First 3D Rotating Cube from Scratch (No Libraries)
dev.to·7h·
Discuss: DEV
🌐WebGL
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The Real-time Graphics Tool
notch.one·15h
🎨Creative Coding
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Colloquium: Eigenvector continuation and projection-based emulators
link.aps.org·14h
📐Linear Algebra
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Hobanghann/HORenderer3: A C++ software renderer implementing the OpenGL Core pipeline, with a spec-based API, GPU state machine, and programmable shader model.
github.com·4d·
Discuss: Hacker News
🌐WebGL
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A deep dive into ASCII rendering #ArtTuesday
blog.adafruit.com·1d
🔤ASCII Art
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Understanding procedural terrain generation in games
medium.com·1d·
🔀Procedural Generation
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Graphics APIsYesterday, Today, and Tomorrow
asawicki.info·13h·
Discuss: Hacker News
🎨WGPU
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Programming with circles (2014)
cargowire.net·1d·
Discuss: Hacker News
📐Computational Geometry
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Adobe Premiere introduces new AI tools to streamline your editing workflow
digitaltrends.com·7h
💬Prompt Engineering
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Calculus Made Easy
calculusmadeeasy.org·5h
📐Type Theory
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3D Game Rendering 101
techspot.com·4d
🌐WebGL
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Segment and Matte Anything in a Unified Model
arxiv.org·15h
🖼️Halide
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Unveiling the Universe’s Origins and Current State by Modeling Its Many Faces
simonsfoundation.org·5h
🧬Computational Biology
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**Abstract:** This research explores a novel method for reconstructing holographic projections from partially observed data by leveraging a generalized AdS/C...
freederia.com·1d
🎭SIMD Masking
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120 Abstract Geometric Shapes. Part1, a Graphic by Vanzyst
creativemarket.com·14h
📐Computational Geometry
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Flux.2 Klein Debuts: Trying The Compact and Fast AI Image Model
analyticsvidhya.com·14h
🎨Creative Coding
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istmarc/tenseur: C++23 Tensor, neural networks and mathematical library
github.com·2h·
Discuss: r/cpp
⚙️XLA
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value noise derivatives - 2008 - Inigo Quilez :: computer graphics, maths, shaders, fractals, demoscene
iquilezles.org·16h
🧮Algebraic Effects
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GraphicConverter 12.5
tidbits.com·1d
🧊Iced
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